Nvidia’s Lightspeed Studios strengthened a classic by giving id Software’s seminal first-person shooter Quake II an RTX-enabled makeover. In this post, we are going to explain how American technology company, Nvidia will bring Ray Tracing to more classic PC titles.
This will effectively grant a 20-year-old title the power to bring modern gaming PCs to their knees when played at high resolutions.
Starting with ‘a title that you know and love’. Now, Nvidia’s Lightspeed studio is planning to remaster a number of other beloved PC titles in the same fashion. It is all according to a new job listing that was spotted by DSOGaming.
“We are cherry-picking some of the greatest titles from the past decades and bringing them into the Ray Tracing age. This will give them state-of-the-art visuals while keeping the gameplay that made them great,” according to Nvidia’s job description.
Nvidia’s Lightspeed studio has not offered any hints on which games will be brought into the Ray Tracing era. However, the job description teases “a title that you know and love” as its starting point.
What is Ray Tracing?
Ray Tracing is one of the most significant advancements in graphics technology. It allows games to portray incredibly realistic lighting, shadows and reflections.
Ray Tracing is a rendering technique in computer graphics for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.
One major drawback to ray tracing is that it requires an incredible amount of computing power in order to achieve its complex lighting calculations. You will also need a video card that supports ray tracing, such as Nvidia’s range of RTX graphics cards.
Current AMD cards support ray tracing via DirectX 12, although without dedicated hardware are unlikely to outperform Nvidia’s RTX cards. Stay updated with the site to know more about Nvidia will bring Ray Tracing to more classic PC titles.